/*
 * Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
 * under the License.
 */

namespace TencentCloud.Gse.V20191112.Models
{
    using Newtonsoft.Json;
    using System.Collections.Generic;
    using TencentCloud.Common;

    public class DescribePlayerSessionsRequest : AbstractModel
    {
        
        /// <summary>
        /// 游戏服务器会话ID，最小长度不小于1个ASCII字符，最大长度不超过48个ASCII字符
        /// </summary>
        [JsonProperty("GameServerSessionId")]
        public string GameServerSessionId{ get; set; }

        /// <summary>
        /// 单次查询记录数上限
        /// </summary>
        [JsonProperty("Limit")]
        public ulong? Limit{ get; set; }

        /// <summary>
        /// 页偏移，用于查询下一页，最小长度不小于1个ASCII字符，最大长度不超过1024个ASCII字符
        /// </summary>
        [JsonProperty("NextToken")]
        public string NextToken{ get; set; }

        /// <summary>
        /// 玩家ID，最小长度不小于1个ASCII字符，最大长度不超过1024个ASCII字符
        /// </summary>
        [JsonProperty("PlayerId")]
        public string PlayerId{ get; set; }

        /// <summary>
        /// 玩家会话ID，最小长度不小于1个ASCII字符，最大长度不超过1024个ASCII字符
        /// </summary>
        [JsonProperty("PlayerSessionId")]
        public string PlayerSessionId{ get; set; }

        /// <summary>
        /// 玩家会话状态（RESERVED,ACTIVE,COMPLETED,TIMEDOUT）
        /// </summary>
        [JsonProperty("PlayerSessionStatusFilter")]
        public string PlayerSessionStatusFilter{ get; set; }


        /// <summary>
        /// For internal usage only. DO NOT USE IT.
        /// </summary>
        public override void ToMap(Dictionary<string, string> map, string prefix)
        {
            this.SetParamSimple(map, prefix + "GameServerSessionId", this.GameServerSessionId);
            this.SetParamSimple(map, prefix + "Limit", this.Limit);
            this.SetParamSimple(map, prefix + "NextToken", this.NextToken);
            this.SetParamSimple(map, prefix + "PlayerId", this.PlayerId);
            this.SetParamSimple(map, prefix + "PlayerSessionId", this.PlayerSessionId);
            this.SetParamSimple(map, prefix + "PlayerSessionStatusFilter", this.PlayerSessionStatusFilter);
        }
    }
}

